Fire Emblem Engage is a deep and rewarding tactical RPG. However, it has a steep learning curve and to get the most out of Engage you need to engage with all its systems. Here are 14 things you should know before starting. 00:00 - Intro 00:17 - Strengths and Weaknesses 01:32 - Terrain 2:33 - Baiting Enemies 03:13 - Try Different Characters 03:51 - Optimize Equipment 04:16 - Classes 05:27 - Skills 06:09 - Weapons 06:55 - Emblem and Bond Rings 07:56 - The Arena 08:58 - Resources 09:51 - Gifts 10:23 - Alear's Desk 10:50 - Bond Conversations #fireemblem #gamespot #guide
They need to change the triangle as irl spear beats sword and axe but not halberd. Unless that’s what the meant?
"... because dogs are better" I rate this video 0 out of 10.
me: ...this may sound overwhelming, but in actuality it it's even worse....
Nice pon
Also important to mention, the visible SP costs of skills are *cumulative up to that level*. If Skill Level 1 costs 500, Skill Level 2 costs 1.000, and Skill Level 3 costs 1.500 individually, Skill Level 3 will cost 3.000 if you try to buy it without the previous skill levels bought as well. If you buy Skill Level 1 in advance, Skill Level 3 will now cost 2.500 instead.
You won't spend less SP, but you'll at least get some of the desired skill level's effect.
This game is beautiful and the animation gameplay it’s hella nice I love Fire 🔥 Emblem Engage
This would be better if titled for new players to the franchise/genre or however you'd like it so many of these tips are well known to any returning player (some apply to any game of this genre like terrain forts etc).
Important tip: start the game in hard mode because you can dial it down if you find it too hard but you can never dial up the difficulty level if you find it too easy in the middle of the game. I had to restart the whole game.
I thought mispronounced and incorrect naming were limited to whatculture gaming 😆
Still, a useful video though so my thanks
I hate they took away dismount from flying units😕
ZTgdGFIsHCs&t=3m35s 3:35 well you easily could’ve if they followed Awakening’s model of having the skirmish’s difficulty vary depending on where in the world it is, instead of all of them always being way harder than the story missions to the point of being nearly impossible in late game even on normal difficulty.
But hey, why take notes from the game that single-handedly saved the franchise.
So many tasks, feels like chores when not in a battle.
Decided to come for some tips, spent all my money to get a Donkey at the base, why? I wanted a pet. Been getting whopped in battles, guess I'll try to change a class for once and a few other things.
Does anyone know how to change tiki engage attacks? The game doesn't seem to give you the option to change from the 3 attacks she starts with. For example i can't seem to swap out fire breath for ice breath. Anyone know how??
One thing I noticed with investing in each nation is that Firene focuses on foods, Brodia on metals, Elusia gets a good Gold Skirmish spawn rate for farming money, and Solm gets a good Silver Skirmish spawn rate for the boosted exp. I mostly get money from selling loot and Anna's personal skill - boosted with Luck and HP/Luck inherited skills tho
Idk if anyone has said it yet but technically you don't HAVE to wait for a unit to be level 20 to promote, you can do it at 10
Do not get me wrong I love how fire emblem has evolved to 3 houses but it is nice to get back to basics especially when it comes to the weapons triangle
Something that new players could find useful : When equiping a weapon, make sure that WT is equal or lower to your BLD. If weapon weight is higher, you will receive a penalty to your SPD stats up to WT-BLD. That could make your unit slow AF.
I want ng+